Website powered by

Random dude

This is a character I made to try a more realistic render style while keeping it animation ready. It was a great opportunity to test xyztexturing maps. My goal was to make a character as fast as possible without wasting to much time.
I used Zbrush for high poly modeling, Xgen for Hair and Fur, Substance Painter for textures, Marvelous designer for cloth.

Zbrush sculpt

Zbrush sculpt

Painter screenshot

Painter screenshot

Xgen screenshot

Xgen screenshot